Suunto App Update
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@dimitrios-kanellopoulos
No holidays authorized until you finished
Joking of course !!!
So
thanks a lot
and soon
HAPPY HOLIDAYS !!! -
@isazi oh that’s nice
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Did google pushed 42.2 again ?
I got the play store download, but no new version -
@sartoric said in Suunto App Update:
Did google pushed 42.2 again ?
I got the play store download, but no new versionThis happens to me regularly with many apps on play store. Not sure what the reason is.
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@sartoric same here, Suunto trolled me I was excited to see the update and then: 4.42.2
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@dimitrios-kanellopoulos I’m guessing the update won’t be dropping this week then? I think I need to delay my excitement and stop checking for updates, it’s getting too much!
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@litchimonster I have been tired to keep waiting.
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@ryanyen
You can always sell your watch -
@sartoric so others can suffer XD
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Hey guys. An issue is preventing us from releasing Android atm. Sorry about that.
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@dimitrios-kanellopoulos No stress, thanks for the update. Hope it works out! Next week it is then
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@dimitrios-kanellopoulos So we will have the update for iOS before
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@dimitrios-kanellopoulos the update is simply so good that you’ve managed to break the Android.
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@dimitrios-kanellopoulos said in Suunto App Update:
Hey guys. An issue is preventing us from releasing Android atm. Sorry about that.
Nothing to be sorry, better that way than releasing with known bugs Hope iOS get it sooner
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@Dimitrios-Kanellopoulos just from curiosity, why Suunto doesn’t use flutter so it can release exact same app on iOS and Android and developing just one app. There wouldn’t be differences between released apps for different OS. And since less work (only one codebase), developers could focus more on new features and bug fixes.
I just know people using flutter, newer used it by myself so maybe there is good reason to not use it for this usecase.
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@tomas5 flutter is just a framework. Can’t do things like maps , Bluetooth etc.
Also flutter is new. Not ready for iOS (performance issues see it’s tons of debate on the net).
Flutter became popular 1 year pretty much ago.
We do use multiplatform libraries though. Backend iOS and Android share quite a ton of codebase.
To give you my personal view on anything nowadays that uses some kinda “common” framework: see electron apps. It’s not better in performance from native.
To cut a long story short , technically , we are not there for such a big app that needs Bluetooth, maps , charts etc. Those are not flutter things.
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@dimitrios-kanellopoulos thanks for explaining, i was guessing something like that.
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@tomas5 we are moving towards a similar solution. That is also part of my work.
I work on kotlin multiplatform libraries for Suunto
So for example when we create an algo that simplifies routes better , it can be used in both platforms.
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@dimitrios-kanellopoulos will this algo include paths of T4 difficulty? Those are currently completely omitted by SA.
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@dmytro t4?